09/08/2013

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Vice President Crusher The Vice President and Secretary General of China Sand-Stone Association, Mr. have Jixian talked about the development of sand and stone. He said that the demand for gravel in the engineering infrastructure is much huge and the gravel has been hailed as the rice of construction. All the infrastructures such as railways, highways, bridges, housing construction and so on need the gravel aggregate, which laid the essential position of gravel.On the export side, the increasing demands for the gravel in neighboring countries and coastal areas of China lead to the increasing price of gravel. And due to the national restrictions on the exploitation of natural sand and the current situation that the gravel resources in China are in increasingly scarce, the traditional gravel industry faces a new reform and technological innovation.The traditional sand making production line mainly uses the impact crusher, hammer crusher, compound crusher and so on. And owing to the high efficiency and low running cost, the impact crusher becomes the preferred equipment for sand making industry at home and abroad.Because of the type of crushed material with few cubic needle type crushed material, the new type of third generation impact crusher produced by Henan Hongxing Mining Machinery Co., Ltd. is widely used in the building sand, stone and various metallurgical slag crushing making mechanism. Compared to the other kinds of crusher, the impact crusher produced by Henan Hongxing Mining Machinery Co., Ltd has obvious advantages, such as big reduction ratio, cubic shape of the crushed material, high yield, stable and reliable work, easy to maintain production, high efficiency, energy saving and low running cost. In addition, this impact crusher has the function of fine crushing and coarse grinding. The operation of this impact crusher will not be affected by the water so that it can be used...
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PricewaterhouseCoopers According to a study by ABI Research, online gaming industry generates $ 20 billion in 2012, mainly driven by the Chinese market and the growth that will experience both in North America and Europe. ABI says that, in China, a smaller number of owners of personal computers there is what translates into a lower benefit arising from subscription are compensated with games prepaid cards. According to analyst Michael Inouye, Warcraft game generates significant benefits for Activision in Europe and North America by subscriptions, but in China, they are lower and, in its vast majority, come from prepaid cards. The incipient variety and types of connected devices will allow to play on more platforms are already being developed at the local level but that, in the future, they will expand to give input to the MMO game and multiplayer. ABI ensures that the mobile games sector have still challenges that face. The market is fragmented and with few platforms in hands of large companies making complicated that developers can create products for small platforms instead of only large ones. The growth of the sector demand more servers and larger as well as data centers. However, the market has experienced a boom is of games on social networks, a 66% and, in the case of multiplayer games this increase has reached the figure of 27%. France and Germany are the two European countries with higher growth, 13% and 33%, respectively. According to the Global Entertainment and Media Outlook report that since ten years ago prepared PricewaterhouseCoopers, video games will lead the growth of the Spanish industry in the Leisure and entertainment segment during the next five years, experiencing a cumulative average annual cremimiento of 6.9%. For Peter Warman, Director General de Newzoo BV, mobile and social games, as well as multiplayer games...